If this is not the place to ask this sort of question where would I ask it?.Thank you do much to anyone who can even slightly help.*Cornea, tear, and eye reflection are missing the texture beside them The only thing I could think of is that I few of the eye properties don't have the textures with them. I keep finding tutorials on how to fix it but their basically like, "Step 1: Just do it." I don't know how to do it though. I imported her to blender and she has white eyes. Also, be aware that the resulting files per model animated can be extremely heavy and only a few models at most can be used in a Project.I don't know if this is the place to ask this question, but currently I am making a Daz model. It uses a complex process that is not supported by Lumion and our Technical Support, so is subject to use at your own risk. Knowledge Base: How do you import animated objects in Lumion?ġ.2: There is also a possible workaround for characters.Please see this article for more information: 3D people/animals will either be in the so-called T-pose or in the pose that they are in at frame 0 of the animation.ġ.1: However, it is possible to import move/rotate/scale animations. If you try to import 3D people/animals from websites such as TurboSquid, Anima, 3DPeople, RenderPeople, Mixamo, Daz3d, and Axyz Design, or animated trees from Plant Factory or SpeedTree, they will be imported as static models. Upcoming versions of Lumion will not be able to import vertex, morph, skin or bone animations either. It is not possible to import vertex animations, morph animations, skinned animations or bone animations in Lumion.
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